在没有公网/wifi的情况下让 Android 手机通过 USB 或者让虚拟机里的 Android 系统与电脑进行通信。
基本原理是当 Android 手机通过 USB 连接电脑时,两者之间就形成了一个局域网(具体是由 ADB 实现的)。 嗯,看到这里只要了解网络编程的同学就知道怎么做了。 就是把 Android 手机作为服务器,监听某个端口来获取客户端连接,而 PC 可以作为客户端。 这里的问题是客户端要怎么连接到服务器的端口,这个需要运行 adb shell 指令 :
adb.exe forward tcp:[port1] tcp:[port2] // port1: PC 上的端口; port2: Android 上的端口。此处会把 PC 上发往 port1 的信息转发至 Android 的 port2
Android 服务器代码:
void startServer() {
ServerSocket serverSocket = null;
try {
Log.e("Android", "start to accpet");
serverSocket = new ServerSocket(SERVER_PORT); // 即 port2
while (true) {
Socket client = serverSocket.accept();
Log.e("Android", "receive client");
try {
BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
final String str = in.readLine();
Log.e("Android", str);
runOnUiThread(new Runnable() {
@Override
public void run() {
show.setText(str);
}
});
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(client.getOutputStream())),true);
out.println("I'm Android");
in.close();
out.close();
} catch (Exception e) {
Log.e("Android", "");
e.printStackTrace();
} finally {
client.close();
Log.e("Android", "");
}
Thread.sleep(3000);
}
} catch (Exception e) {
Log.e("Android", "");
e.printStackTrace();
} finally {
if (serverSocket != null) {
try {
serverSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
PC 客户端代码:
try {
// 6665是 PC 端的端口,通过运行该 Shell 命令重定向到 Android Device 的6666端口 (端口自己定,不得超过1023)
Runtime.getRuntime().exec("[Your Android SDK's Dir]\\platform-tools\\adb.exe forward tcp:6665 tcp:6666");
} catch (IOException e) {
e.printStackTrace();
return;
}
Socket socket = null;
try {
InetAddress serverAddr = null;
serverAddr = InetAddress.getByName("127.0.0.1");
System.out.println("Start to connect android");
socket = new Socket(serverAddr, 6665);
String message = "I'm pc";
System.out.println("Pc is sending message: " + message);
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println(message);
Thread.sleep(5000);
// receive message from server (Android Device)
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String msg = br.readLine();
System.out.println(msg);
} catch (UnknownHostException e) {
System.out.println(e);
} catch (IOException e) {
System.out.println(e);
} finally {
try {
if (socket != null) {
socket.close();
}
} catch (IOException e) {
System.out.println(e);
}
}
}